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Type

Solo Student Project

Role

Gameplay/Technical Designer

Level Designer

For

Staffordshire University

Dates

September 2018 - April 2019

Developed In

Unreal Engine 4

The brief for this project was to make a top-down tank game, the rest was left to my interpretation

This project was my second year project for university, this project was the first big games project that I embarked upon (where I wasn't working in an existing framework), so this was my first real experience with creating pawns, controllers, gamemodes and UI

The game features three different types of game modes: Single-player missions, Deathmatch and Capture the Flag. It also features splitscreen multiplayer.

The main challenge of this project was managing gamemodes and UI implementation for controller. However the biggest challenge was learning AI, which I improved on in my next big project Red.exe

Development Progress

Star Tank

Star Tank

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Jamie Tranter Game Design Portfolio - Gameplay Design, Technical Design, Level Design - Unreal Engine

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