top of page
OhDeerTitleCard_edited.jpg
Type

Solo Student Project

Role

Gameplay/Technical Designer

For

Staffordshire University

Dates

September 2020 - December 2020

Developed In

Unreal Engine 4 (Blueprint)

Oh Deer is a project that I did as part of my masters year at Staffordshire University, the project is an environmental/level design piece.

The Brief for the project was to make a game inspired by a retro game for a modern audience, for this game I chose Frogger as an inspiration but created it within a 3D world with a few added challenges such as traffic lights, UFOs and hunters.

All of the technical aspects of the game were produced by me, including characters, vehicles and AI. Any art assets were sourced from the Epic Games Marketplace or from online marketplaces.

 

Development Progress

AdvancedEnvironments

AdvancedEnvironments

Watch Now

Project Links

ClearLogo.png

Jamie Tranter Game Design Portfolio - Gameplay Design, Technical Design, Level Design - Unreal Engine

  • Itch
  • YouTube
  • White LinkedIn Icon
  • Twitter Clean

2021 by Jamie Tranter. Proudly created with Wix.com

bottom of page