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Jamie Tranter | Technical Games designer

Type
Solo Student Project
Role
Gameplay/Technical Designer
For
Staffordshire University
Dates
September 2020 - December 2020
Developed In
Unreal Engine 4 (Blueprint)
Oh Deer is a project that I did as part of my masters year at Staffordshire University, the project is an environmental/level design piece.
The Brief for the project was to make a game inspired by a retro game for a modern audience, for this game I chose Frogger as an inspiration but created it within a 3D world with a few added challenges such as traffic lights, UFOs and hunters.
All of the technical aspects of the game were produced by me, including characters, vehicles and AI. Any art assets were sourced from the Epic Games Marketplace or from online marketplaces.
Development Progress

AdvancedEnvironments
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Project Links
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