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Little Kingdoms

Type

Solo Student Prototype

Role

Gameplay/Technical Designer

For

Staffordshire University

Dates

September 2019 - October 2019

Developed In

Unreal Engine 4

Little Kingdom was the first 'rapid' prototype that I made in my third year at University.

The genre chosen for this prototype was Tower Defence; this was the first game I have ever made where there isn't a player character, and everything is controlled through UI on screen. Including spawning buildings and creating a dynamic environment

Development Progress

Tiny Kingdoms

Tiny Kingdoms

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Jamie Tranter Game Design Portfolio - Gameplay Design, Technical Design, Level Design - Unreal Engine

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