top of page


Jamie Tranter | Technical Games designer
Rogue Knight
Type
Solo Student Prototype
Role
Gameplay/Technical Designer
For
Staffordshire University
Dates
November 2019 - December 2019
Developed In
Unreal Engine 4
Rogue Knight was the fourth 'rapid' prototype that I made in my third year at University.
The genre chosen for this prototype was Rogue; this was a big challenge on my part, mainly because I hadn't had much experience with Rogue-like games. Also It was my first time creating a random room generation system.
Development Progress

Rogue Knight
Watch Now
bottom of page