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Rogue Knight

Type

Solo Student Prototype

Role

Gameplay/Technical Designer

For

Staffordshire University

Dates

November 2019 - December 2019

Developed In

Unreal Engine 4

Rogue Knight was the fourth 'rapid' prototype that I made in my third year at University.

The genre chosen for this prototype was Rogue; this was a big challenge on my part, mainly because I hadn't had much experience with Rogue-like games. Also It was my first time creating a random room generation system.

Development Progress

Rogue Knight

Rogue Knight

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Jamie Tranter Game Design Portfolio - Gameplay Design, Technical Design, Level Design - Unreal Engine

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