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LeapOfSpaceTitle.png
Type

Game Jam

Role

Technical Designer

Character Artist

VFX

For

Jamfuser

Staffordshire University

Dates

March 2020

April 2020 (updated)

Developed In

Unreal Engine 4

Leap Of Space is a Jam project from Jamfuser 2020, for this project I did the scripting in Unreal as well as creating the character.

The game is based around the word 'leap'. The player must make their way from their destroyed space station by propelling themselves through space to the next space station using spray cans to get there.

This game was my first experience of using phyics and force as the sole method of moving the player as well as creating physics based obstacles for the player. 

"Your ship has been bombarded by asteroids! Get to the other ship before you run out of air!  You only have spray paint to traverse the void. Good luck!"

PROJECT LINKS

Find the project on the Jamfuser 2020 page:

Download the updated game here:

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Jamie Tranter Game Design Portfolio - Gameplay Design, Technical Design, Level Design - Unreal Engine

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