

Jamie Tranter | Technical Games designer

Type
Game Jam
Role
Technical Designer
Character Artist
VFX
For
Jamfuser
Staffordshire University
Dates
March 2020
April 2020 (updated)
Developed In
Unreal Engine 4
Leap Of Space is a Jam project from Jamfuser 2020, for this project I did the scripting in Unreal as well as creating the character.
The game is based around the word 'leap'. The player must make their way from their destroyed space station by propelling themselves through space to the next space station using spray cans to get there.
This game was my first experience of using phyics and force as the sole method of moving the player as well as creating physics based obstacles for the player.
"Your ship has been bombarded by asteroids! Get to the other ship before you run out of air! You only have spray paint to traverse the void. Good luck!"